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SALESWOODTHE EVERYDAY PLAY CLUB

RULES & PRACTICE

How to Play Lights Out

Play Lights Out ↗

THE PLAYBOOK · SALESWOOD

Read before your next round of Lights Out

Try Lights Out at your own pace and keep its objective in view. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Choose a clear next step rather than rushing through the instructions. Use the opening round to become familiar with the layout. Choose a clear next step rather than rushing through the instructions.

Take a closer look while playing

After a move, check what changed. Decide which rule explains the new state before acting again. Use the example to check your reasoning.

The purpose of your moves

Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Read that aim before choosing your first action. The example below illustrates a decision.

Step by step

  1. Select a light or an unlit tile.
  2. The selected tile and its orthogonal neighbours switch state.
  3. Plan flips so that previously cleared rows stay cleared.
  4. Use Undo to try another approach.

Choosing and moving on screen

Use the on-screen controls with a mouse or touch. On a smaller screen, keep the active part of the board within view. Make sure you are interacting with the game rather than the surrounding page.

A useful example

Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Use the example as a guide rather than a substitute for reading your board. Keep the controls nearby.

A common point of confusion

An unlit tile can still be tapped; it may be necessary to solve the board. Check the rule before repeating the action. Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart.

If you are unsure

For a quick reminder, what is the goal of Lights Out?

For clarity: Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.

When I return, how do I control Lights Out?

For clarity: Use the on-screen controls with a mouse or touch.

As a new player, what example helps explain Lights Out?

Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.

When I return, what should I watch out for in Lights Out?

For clarity: An unlit tile can still be tapped; it may be necessary to solve the board.

When I return, what format does Lights Out offer?

Play using the solo mode shown on this page. Read the controls before starting a new round.

While learning, which play mode does Lights Out use?

For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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